LeadSchool EdTech Glossary
Welcome to LeadSchool's comprehensive EdTech Glossary! Navigating the ever-evolving landscape of educational technology and policy can be challenging. This page is designed to be your quick reference for understanding key terms and concepts, from the transformative National Education Policy (NEP) 2020 to the latest digital tools shaping classrooms today.
Total Terms: 34 |
Categories: 13
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A
AI Overview
A summary or high-level understanding of Artificial Intelligence applications, particularly in
educational contexts, encompassing tools and systems that enhance learning and teaching.
C
Classroom
A learning environment, traditionally a room where instruction takes place, now increasingly
encompassing digital and hybrid spaces facilitated by technology.
Continuous and Comprehensive Evaluation (CCE)
A system of assessment in education that focuses on the holistic
development of students, encompassing both scholastic and co-scholastic aspects through ongoing evaluation.
Continuous Evaluation in Education
Ongoing assessment methods used by teachers to monitor student progress
throughout a learning period, providing continuous feedback for improvement.
Curriculum (Types of)
Different models and structures of educational programs and learning experiences offered
in schools, define what is taught and how it is organized.
D
Diagnostic Evaluation
Assessment conducted to identify a student's learning strengths and weaknesses, often
used to inform instructional planning and address specific learning gaps.
Digital Board
A digital display screen that functions as an interactive whiteboard or presentation tool in
classrooms, enabling dynamic content delivery.
Digital Classroom
A learning environment that integrates technology, digital tools, and online resources to
facilitate teaching and learning, fostering interactive and collaborative experiences.
Digital Learning
Learning facilitated by digital tools and technologies, often encompassing online, blended,
and technology-enhanced learning experiences, providing flexibility and access to diverse resources.
E
Education Technology (EdTech)
The application of technology to improve the educational process, including
tools, resources, and systems used for teaching, learning, and school administration.
Educational App
Applications designed for learning purposes, often used on mobile devices or computers in
educational settings to deliver content, practice skills, or provide interactive experiences.
Educational Evaluation
The systematic process of collecting and analyzing data to make judgments about the
quality, effectiveness, or value of educational programs, materials, or student learning outcomes.
H
Heuristic Method of Teaching
A problem-solving approach in teaching where students discover information for
themselves through exploration and experimentation, fostering critical thinking and independence.
I
Inductive Method of Teaching
A teaching approach where students are presented with specific examples or
observations and then guided to infer general rules or principles, moving from specific to general understanding.
Interactive Flat Panel (IFP)
A large touchscreen display that allows for interactive content, collaboration,
and connectivity in classrooms, serving as a central hub for digital learning activities.
Interactive Panel
A large interactive display screen used in educational settings for collaborative learning
and presentations, often serving the same function as an Interactive Flat Panel.
L
Library Management
The administration and organization of library resources, services, and operations within a
school setting, ensuring efficient access to information and learning materials.
Library Management System
Software used to manage library operations, including cataloging, circulation, and
user management, streamlining library processes.
M
Multicultural Education
An approach to teaching and learning that promotes understanding and appreciation of
diverse cultures and perspectives, fostering inclusivity and global awareness.
Multidisciplinary Approach (in Education)
An educational strategy that involves drawing on knowledge and
methods from multiple academic disciplines to address a topic or problem, providing a holistic and integrated
learning experience.
N
National Curriculum Framework 2005 (NCF 2005)
A document that provides guidelines for syllabi, textbooks, and
teaching practices in Indian schools, aiming for a child-centered approach.
New Education Policy (NEP 2023/2024)
A comprehensive framework released by the Ministry of Education,
Government of India, in July 2020, outlining the vision for India's new education system. NEP 2020 aims to
transform the curriculum, pedagogy, and assessment systems, focusing on holistic, flexible, and multidisciplinary
education to foster 21st-century skills.
Nishtha
A national initiative for the holistic advancement of teachers and school heads in India, providing
training and professional development to improve learning outcomes.
P
PARAKH (Performance Assessment, Review, and Analysis of Knowledge for Holistic Development)
An assessment
framework under the National Education Policy (NEP), aimed at standardizing assessment across schools.
Pedagogy
The method and practice of teaching, especially as an academic subject or theoretical concept,
encompassing the art and science of instruction.
S
SAMR Model
A framework for integrating technology into teaching and learning, categorizing technology use into
four levels: Substitution, Augmentation, Modification, and Redefinition.
Simulation Teaching
A broad term for educational methods that replicate real-world situations, often through
games, role-playing, or virtual environments, allowing students to apply knowledge and develop decision-making
skills without real-world risks. (Often used interchangeably with Simulated Teaching)
Smart Board
An interactive whiteboard connected to a computer and projector, allowing users to interact with
digital content using touch, commonly used in modern classrooms.
T
Teaching Methods
The various techniques and strategies employed by teachers to deliver instruction and
facilitate learning, ranging from traditional lectures to inquiry-based learning.
Teaching Skill
The abilities and competencies required by educators to effectively plan, deliver, and assess
instruction, contributing to successful student outcomes.
Teaching Technology
The use of technological tools and resources to support and enhance teaching practices,
improving efficiency and engagement in the classroom.
Thumbnail
A small image preview of a larger image or video, commonly used in digital learning materials and
online platforms to provide a quick visual summary.
U
Unit Plan
A detailed plan for a specific instructional unit, outlining learning objectives, activities, and
assessments, providing a structured approach to teaching a topic.
Unit Planning
The process of organizing and designing a series of lessons around a central theme or topic,
ensuring coherence and progression in learning.
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